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GTA 6 Won't Be Content Complete at Launch Following Worrying Dev Update

Despite delaying the most-anticipated game of all time twice, Rockstar Games appears to be struggling to complete GTA 6 and may be forced to cut content before its November 19 launch to avoid a Cyberpunk 2077 scenario. A former Rockstar QA analyst and Glassdoor reviews reveal that developers are being asked to complete six months of work in just two to three months, with some shifts extending until 3 AM.

GTA 6 Won't Be Content Complete at Launch Following Worrying Dev Update

Key update

Despite delaying the most-anticipated game of all time twice already, Rockstar Games appears to be struggling to complete GTA 6 and could be forced to cut content before its original release to avoid a Cyberpunk 2077 scenario.

Why it matters

The upcoming Grand Theft Auto is nearing 13 years in the making, with the sixth instalment of the beloved franchise expected to blow everything we've ever played out of the water. Expectations are really that high, having reportedly already surpassed $2 billion in development and marketing, making it the most expensive game ever โ€” by a huge margin.

What to watch

Yet with the November 19 finishing line hurtling towards them, Rockstar is hoping to avoid another half-a-billion-dollar delay, but it might come at the expense of in-game features being pushed back to a DLC.

Context

Sales predictions claim that GTA 6 is poised to make a colossal $1 billion in its opening weekend, and upwards of $7 billion in the first two months, thanks to its unprecedented $100 price tag, which really sets the bar for expectations far above anything else on the market.

Bottom line

But there is a growing fear that the lawless game will be launched in an unfinished state and face a similar fate to Cyberpunk 2077. This follows a recent company review on Glassdoor from an anonymous former employee, who revealed that Rockstar is squeezing six months of work into a three-month timeline.

Update 6

Citing that 'free food' and the pride of working on the 'most anticipated entertainment project in the world' as the pros, a list of cons put the unrelenting pressure into perspective. 'The work schedule has been hectic since last month,' the former QA analyst said. 'Some colleagues had to work till 3 am in the morning after completing their shifts.'

Update 7

'[Rockstar is] expecting us to complete tasks that usually take 5-6 months in 2-3 months.' The additional effort is allegedly coming without a boost in pay, and the report claims complaints to the Head of Departments fall on deaf ears.

Update 8

It's an easy comparison to draw, but a hard deadline for Cyberpunk 2077 was the main reason that the title launched in such disarray. Although players can now enjoy a quite masterful RPG in its finest form, the bug-laden, low-performance opening derailed its momentum and resulted in one of the saddest launches yet.

Update 9

Fans now think that GTA 6 will have to actually cut many of its features to prioritise polishing what is already on the table, pushing content into post-launch DLC packages. 'You can't just squeeze 6 months of work into 2 months and expect devs to code faster by drinking more coffee. They have to cut things to survive,' said a popular community figure on X (formerly Twitter).

Update 10

Rockstar has not publicly responded to the specific allegations. The company has maintained throughout the development cycle that GTA 6 is 'firmly on track' for its November 19, 2026 launch on PlayStation 5 and Xbox Series X|S, as confirmed by parent company Take-Two Interactive. A PC version has not yet been confirmed.

  • gta-6
  • rockstar
  • crunch
  • rockstar-india
  • delays
  • content-cut
  • cyberpunk-2077
  • development
  • launch
  • glassdoor
  • qa
  • November-2026

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